CREATIVE EFFECTS
GRWLER - Dual-stage saturation with rich harmonics and precise control over tone and texture.
Harmonic / Comb Filter Synth Processor
GRWLER creates and sculpts harmonics through harmonic and comb processing, enabling precise sound shaping—from subtle warmth to aggressive, resonant textures.
Controls:
Harmonic Blend – blends generated harmonics with the dry signal
Frequency – sets the pitch of the generated harmonic
Resonance – controls the intensity and sharpness of the harmonics
Comb Filter (independent) – separate fundamental frequency control for metallic or vocal-like timbres
Comb Envelope (ADSR) – envelope with one-shot or loop mode
Solo (Dry / Harmonic) – isolates individual signal paths for monitoring
In short:
A flexible harmonic and comb processor for resonant, metallic, or vocal-like textures—from subtle enhancement to extreme sound design.
BINAURALER - Offers precise frequency shifting and flexible stereo-to-binaural imaging for wide, evolving, or experimental spatial textures.
Frequency Shifter & Spatial Processor
Controls:
Frequency Control – continuous frequency shifting from –5.00 kHz to +5.00 kHz
Stereo ↔ Binaural Control – morphs between classic stereo imaging and wide binaural spatialization
In short:
A creative spatial effect combining frequency shifting with variable stereo-to-binaural width—from subtle movement to extreme spatial transformations.
FEEDBACK - Emulates guitar-style amp feedback that dynamically responds to the input signal, generating singing, resonant harmonics—ideal for guitar, synths, and experimental sounds.
Controls:
Dirt – saturation within the feedback loop
Peak – controls feedback resonance and intensity
Frequency – target frequency in Hz (resonant pitch)
Rate (Tremor) – subtle modulation for added movement
Filter Type – selectable filter modes (including band-pass and comb)
Feedback Distortion (optional) – additional distortion in the feedback path
In short:
A dynamic feedback effect with filtering, saturation, and modulation—designed for realistic or creative resonant tones.
LOTUS - Distributes frequencies across the stereo field, creating a “blooming,” immersive effect.
Multi-Band Stereo Widener
Lotus provides precise stereo processing across four frequency bands (Lo, Mid1, Mid2, Hi), which can be controlled independently or together—allowing for either controlled imaging or expansive, blooming spatial depth.
Features:
4-Band Stereo Width (Lo / Mid1 / Mid2 / Hi) – independent stereo width control per frequency band
Macro Control – adjusts all bands simultaneously and can respond dynamically to the input signal for musical stereo expansion
On/Off – instant bypass of the entire effect
In short:
A flexible stereo widener for precise sound shaping or organic, evolving spatial expansion—ideal for buses and mix processing.
PSEUDO-FLAGEOLETTS - Pseudo-Flageoletts - Fügt kontrollierbare harmonische Obertöne hinzu und erzeugt schimmernde, ätherische Audio-Texturen.
Overtone Controls (1–6)
Octave, Perfect Fifth, Second Octave, Major Third, Perfect Fifth, Minor Seventh above the second octave
Each overtone has its own volume control for precise shaping.
Global Controls:
Reverb: Adds ambient "shimmer"
Waveform & Rate: Determines the fade-in behavior and timing of the overtones
Original Signal & Total Overtones Volume: Balances dry and processed audio
Tips:
Layer overtones subtly for rich, evolving textures
Adjust Reverb for an ethereal, spacey effect
Use Waveform & Rate to create dynamic, evolving effects
TREMMY - Generates tremolo through frequency shifting, creating a rich, organic pulsation effect.
Generates tremolo by frequency shifting, blending a shifted copy of the signal with the original to create a rich, organic, pulsating stereo field.
Controls:
Binaural Harmonics – amount of binaural overtones
Stereo ↔ Spread Binaural – from focused stereo to wide binaural movement
Shuffle – rhythmic variation for groove and swing
Waveform – modulation shape (rhythmic character)
Original Signal – dry/wet balance of the original signal
Tremolo Rate – speed (Hz or tempo-synced)
Tremolo Volume – overall volume of the effect
In short:
A tremolo effect based on frequency shifting—ranging from subtle spatial movement to intense binaural pulsation with rhythmic character.
PERFORMANCE EFFECTS
NOISE ME I - Mechanical pedal and key noise processor.
Adds realistic key and pedal noises to your signal, bringing virtual instruments to life with natural detail and intimacy.
Controls / Features:
Key Strike / Release – adjusts the volume of key strike and release noises
Pedal – controls the volume of damper pedal noises
3-Band EQ – shapes the high, mid, and low-frequency character
Ambience – controls the volume, type, and width of the room sound
In short:
From subtle realism to pronounced mechanical presence—ideal for studio or close-miked piano textures.
NOISE ME II - Reconstructs the mechanical character of a vintage tonewheel organ with authentic key click noises for a realistic analog playing feel.
Key Features:
Both Key Down and Key Up click sounds are included.
Key Down Click is triggered in Play Mode via a Matrix Pattern Sequencer CV signal.
Key Up Click responds naturally to key release.
Fine-Tuning / Controls:
Organ Level – controls the volume of the organ sound
Key Click Level – adjusts the volume of the key click noises
Trim Pot (Reverb) – adds subtle reverb to the key clicks for a more natural integration into the sound
In short:
Authentic vintage tonewheel organ character with both key down and key up click noises—ideal for adding a true analog playing feel.
THE SLIDER - Pre-Pitch Slide Processor
Adds a natural glide to each note, starting just below the target pitch—perfect for expressive leads, basses, or vocal-like phrasing.
Controls / Features:
Scale – pitch distance of the glide
Decay – glide time (duration)
In short:
From subtle analog drift to pronounced portamento—TheSlider brings movement and character to any instrument.
REVERB
Hallkammer - Connects six or more chained reverbs to transform subtle space into a vast, immersive sound environment.
As the effect unfolds, the sound evolves from a gentle room reverb to a massive "reverb chamber," where layers of reflections overlap and ultimately resolve into rich resonances. Additionally, progressively activated compressors control rising volume peaks and prevent unwanted clipping as the signal intensifies.
Concept:
This design makes Hallkammer an especially creative tool for atmospheric textures and extreme spatial sound design.
INSTRUMENTS
SPACEHOWLER - Monophonic sine wave synth that creates lush, floating tones with glide, vibrato, and spatial effects.
Custom Sine-Wave Synth (VST2/ VST3) – specially developed for
„Der neunte Deserteur“
Controls / Features:
Portamento: glide between notes
Vibrato: pitch modulation
Delay & Reverb: spatial depth with adjustable time/decay
As a custom-built VST, Spacehowler delivers dreamy, evolving soundscapes for expressive, cinematic synth lines.
SOLFEGGIO GENERATOR - Multi-tone frequency combiner.
The Solfeggio Generator combines nine individually generated tone frequencies into a single summing signal, allowing for precise mixing of classic Solfeggio tones.
Solfeggio Series – Volume Controls:
Independent volume control for each frequency.
DREAD MACHINE (I-IX) - Noise Generator for Cinematic Horror
Dark Noise Generator – For Cinematic Horror
Horror-ready noise textures with granular synthesis for dark, cinematic soundscapes.
From subtly disturbing atmospheres to brutal, distorted sonic attacks, the nine selectable stages (I–IX) offer progressively intensified layers of chaos, tension, and raw sonic destruction.
Perfect for:
Horror soundtracks, Building psychological tension, Industrial sound design, Dark ambient productions, Trailer impacts and transitions